Hey guys as alot of you have been asking about the Fatal Errors i am going to post what the server console says about the fatal error, can anyone decipher any of it? new patch please
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----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Adding fastfile 'en_code_post_gfx_mp' to queue
Adding fastfile 'code_post_gfx_mp' to queue
Loading fastfile 'en_code_post_gfx_mp'
used 0.44 MB memory in DB alloc
Loading fastfile 'code_post_gfx_mp'
used 3.34 MB memory in DB alloc
Redundant asset: 'rawfile','default_mp_controls.cfg'
Redundant asset: 'techset','2d'
Adding fastfile 'en_patch_mp' to queue
Adding fastfile 'patch_mp' to queue
Using 1 GPU(s).
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
INTZ format supported
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Loading fastfile 'en_patch_mp'
used 0.00 MB memory in DB alloc
Video memory for device: 1007 MB.
Rounded video memory size: 1024 MB.
DirectX reports 1024 MB of video memory and 2336 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error: Could not load image "$g16r16".
Error: Could not load image "$r5g6b5".
Error: Could not load image "$blacktransparent".
Error: Could not load material "$floatz_donotremove".
Error: Could not load material "$processed_floatz_donotremove".
Error: Could not load material "$ps3_aadownsample_donotremove".
Error: Could not load material "particle_blend_donotremove".
Error: Could not load material "particle_zdownsample_donotremove".
Error: Could not load material "redact1".
Error: Could not load material "redact2".
Error: Could not load material "redact3".
Error: Could not load material "bloom_mip3_blur".
Error: Could not load material "$ps3_reload_zcull_donotremove".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'patch_mp'
used 0.02 MB memory in DB alloc
--- Initializing Voice ---
No default item defined for loadout slot 'primaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintpattern'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintcolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintpattern'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintcolor'. Returning default item: 'weapon_null'
--------------
GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "".
"mis_difficulty" = "".
"takeCoverWarnings" = "".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
Updating profile 0 from dvars.
Cmd_AddCommand: joinLiveGroup already defined
Cmd_AddCommand: leaveLiveGroup already defined
Cmd_AddCommand: dumpLiveGroups already defined
Cmd_AddCommand: pcacherank already defined
execing mp/default_emblems.cfg from fastfile
end $init 3771 ms
--- Common Initialization Complete ---
Redundant asset: 'techset','2d'
Redundant asset: 'image','menu_mp_lobby_frame_circle'
Redundant asset: 'material','menu_mp_lobby_frame_circle'
Redundant asset: 'image','$white'
Redundant asset: 'material','white'
Adding fastfile 'en_ui_mp' to queue
Adding fastfile 'ui_mp' to queue
Adding fastfile 'en_common_mp' to queue
Adding fastfile 'common_mp' to queue
Adding fastfile 'en_ui_viewer_mp' to queue
Adding fastfile 'ui_viewer_mp' to queue
Loading fastfile 'en_ui_mp'
used 0.00 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 13.25 MB memory in DB alloc
Waited 177 msec for asset 'ui_mp/menus.txt' of type 'menufile'.
Working directory: c:\program files\steam\steamapps\common\call of duty black ops
Huffman Took 3 Milliseconds
Unknown command "cinematic"
Unknown command "readStats"
Live_UpdateUiPopup: popup_connecting_dw
DW_DNS_RESOLVING
Live_UpdateUiPopup: popup_dw_dns_lookup
Initialized Messaging for controller 0.
DW_REQUESTED_STEAM_TICKET
Live_UpdateUiPopup: popup_dw_dns_lookup
Loading fastfile 'en_common_mp'
used 0.79 MB memory in DB alloc
Loading fastfile 'common_mp'
used 101.38 MB memory in DB alloc
DW_AUTHORIZING
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
DW_AUTHORIZED (331 msecs)
DW_LOBBY_CONNECTING
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_GETFRIENDS
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_GETFRIENDS
DW_LOGON_COMPLETE
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_CHECKPROFILEEXISTS
DW_LOGON_CHECKPROFILEEXISTS
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_COMPLETE
Live_UpdateUiPopup: Logged in OK
Controller #0 signed in to live
GamerProfile_LogInProfile took 0ms
Cmd_AddCommand: incrementcounter already defined
Cmd_AddCommand: dumpLiveCounters already defined
Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0.
returned fileop 0
returned fileop 1
Read 1384 bytes of file CompressedMetPlayer3.info. (595ms)
Read 14106 bytes of file online_mp_english.wad. (597ms)
WAD: Big-endian WAD on Small-endian machine
Got Online WAD. 4 entries, generated: Sun Nov 07 08:19:02 2010
Contracts finished parsing. String memory required: 32326 bytes
Warning: Invalid category ID found, returning first category.
Read 360 bytes of file recentservers.dat. (675ms)
Read 760 bytes of file mpstatsBasicTraining. (650ms)
Basic Training Stats blob received from Demonware for controller 0.
Read 5366 bytes of file globalstatsCompressed. (1112ms)
clientside xp is 981565
Downloaded all global counters.
Read 740 bytes of file mpstatsCompressed. (2335ms)
Stats blob received from Demonware for controller 0.
1 servers parsed (total 1)
Upload Bandwidth: 979.14 Kbits/s
Download Bandwidth: 0.00 Kbits/s
2 servers parsed (total 3)
2 servers parsed (total 5)
execing default_xboxlive.cfg from fastfile
execing default_mp_gametypes.cfg from fastfile
Successfully read file share. (698ms)
3 servers parsed (total 3)
4 servers parsed (total 7)
WARNING: Could not find zone 'c:\program files\steam\steamapps\common\call of duty black
ops\zone\english\en_ui_viewer_mp.ff'
Loading fastfile 'ui_viewer_mp'
used 47.53 MB memory in DB alloc
5 servers parsed (total 12)
128 servers parsed (total 140)
5 servers parsed (total 145)
0 file ratings retrieved successfully.
0 servers listed in browser with 0 players.
6 servers parsed (total 6)
7 servers parsed (total 13)
8 servers parsed (total 21)
Error: Could not load image "gold".
Error: Could not load xmodel "armor_null".
Error: Could not load xmodel "standard_mp".
Error: Could not load xmodel "utility_mp".
Error: Could not load xmodel "hardened_mp".
Error: Could not load xmodel "camo_mp".
Error: Could not load xmodel "ordnance_disposal_mp".
Error: Could not load xmodel "body_default_mp".
Foliage: --------------------------
Foliage: smodelCount = 0
Foliage: dyn smodel count = 0 (max=2048)
Foliage: sizeof(g_activeModelsHash) = 1152, sizeof(g_fullySquashedModelBits) = 256
Foliage: --------------------------
Error: Could not load xmodel "skybox_mp_hotel".
vertex stream 2: --------------------------
vertex stream 2: needs 0 bytes
vertex stream 2: already allocated 0 bytes
vertex stream 2: --------------------------
Error: Could not load rawfile "exposure/mp_ui_viewer.d3dbsp.xpo".
Error: couldn't open 'exposure/mp_ui_viewer.d3dbsp.xpo'.
Error: Could not load rawfile "exposure/default.xpo".
Error: couldn't open 'exposure/default.xpo'. This is a default file that you should have.
9 servers parsed (total 30)
9 servers parsed (total 39)
9 servers parsed (total 48)
10 servers parsed (total 58)
10 servers parsed (total 68)
10 servers parsed (total 78)
10 servers parsed (total 88)
10 servers parsed (total 98)
10 servers parsed (total 108)
10 servers parsed (total 118)
10 servers listed in browser with 132 players.
108 servers not listed (filtered out by game browser settings)
10 servers parsed (total 128)
Fatal Error