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ACOG Sight Tuning

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Hello Treyarch.

I have been researching online and it has been said plenty of times that when equipping the ACOG you lose "center speed" which in turn increases recoil.

Now my suggestion would be to keep the "center speed" to the default while having ACOG equipped.

Reason for this suggestion is that when ADS with an ACOG, you already have what most people call, an increase to your "visual kick". I think it's an  overkill to have both of these drawbacks.

It's not that its extremely difficult to use, but it's rather quite unfair for a player like me, who likes ACOG sights on some guns more than others, to get "ripped off" on kills. An example of this would be if I fire first at someone who is medium-long range, that person could easily kill me if s/he isn't using a gun with ACOG. Reason for that is because I got three (3) things working against me.

1) Reduced "center speed" - because I need more time to wait for the cross hairs to center again, it gives the other player an advantage to shoot me down.

2) Zoomed-in recoil - because I'm zoomed in I get a more "visual kick"

3) Recoil itself - from what I understand, guns have a constant fighting force for deciding which direction your recoil will "jump". This is totally random, so for most guns, I will never be able to predict exactly where my gun will kick.

Point two (2) is pretty logical, and balanced.
Point three (3) is how guns work, and it also gives the game a more "skill" needed approach to kill.
Point one (1) is where I disagree. Yes, I can see the argument of it sharing the same idea as point two (2) because its a zoomed sight, but the time it takes for your gun "center" is not connected (or should not be connected) to the kind of sight you have.


The main problem I have with this is that I feel that the ACOG sight contradicts itself by saying "yes, I have better accuracy for medium-long shots" but actually making it a bit worse to kill longer distance kills. Not to mention, close-combat, but that is a well known drawback.

I know I might be the only one bringing this up, but if you can, please look into this. Test it out first. See if my suggestion of leaving the "center speed" to the default weapon setting while having an ACOG scope attached is "overpowered". If it is, then fine, leave it the way it is. If its not, then can you please look into pushing this out for the next full title update.

Off-Topic: Also look into the situation of when you run out of ammo for your ballistic knife it automatically switches to your other gun, leaving you in a "dead-zone" because you aren't able to do anything.


Thank You, Treyarch! A feedback would be much appreciated!

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